Institution Department of Media Technology, Hamburg University of Applied Sciences
Degree program B.Sc. Media Systems (B-MS)
Semester Winter semester 2014/15
Course Image Processing (IMP)
Course type lecture
Lecturer Daniel Heid
Topics
  • History of OpenGL, Rendering Pipelines
  • Graphic primitives, convex, concave, planar, NURB, Voxel
  • Display Lists, Vertex Arrays, Buffer Objects
  • Coordinate System, Uniform Coordinates, Transformations, Projection, Clipping, Viewport
  • Occlusion, z-Buffer
  • Color Models (RGBA, CMYK, HSV), Color Mixture, Fog
  • Anti-Aliasing: Aliasing, Sampling Theorem, Area Sampling, Accumulation Buffer, Multisample Anti Aliasing
  • Shader: Vertex-Shader, Fragment-Shader, Tesselation, Geometry Shader, GLSL
  • Lighting: Ray Tracing, Radiosity, Diffuse / Specular / Ambient / Emissive, Material, Light Sources, Normal Vectors
  • Shading: Flat Shading, Gouraud Shading, Phong Shading
  • Textures: Texture Coordinates, Texure Mapping, Texture-Filter, Mipmaps, Texture Wraps, Bump-Mapping, Multipass Rendering
  • Shadows: hard / soft, umbra / penumbra, Shadow Mapping, Depth Bias, Cascaded Shadow Mapping, Ambient Occlusion, Billboards, Volumetric Shadows
  • Double Buffering, Animation, inverse kinematics , Morphing, Particles
Languages Java, Scala, GLSL
Technologies OpenGL, JogAmp
IDE Scala Eclipse
ECTS Credit Points 6
Examination type written test
Grade(s) 1.0

Robin C. Ladiges / B-MS / IMP

German flag