Directory Assets/Levels/

Directory Created:
2013-10-08 19:07
Total Files:
6
Deleted Files:
0
Lines of Code:
338

[root]/Assets/Levels

Lines of Code

Assets/Levels/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
robin 40 (100.0%) 338 (100.0%) 8.4

Most Recent Commits

robin 2016-01-20 21:54 Rev.: 74

New Features: Credits, Highscores.
Bugfix: Pausenzeit.
Upgrade: Unity 5.3.1f1, New Font Characters.

338 lines of code changed in 5 files:

  • Assets/Levels: Credits.unity (new 169), FontDemo.unity (changed), GameOver.unity (changed), Highscores.unity (new 169), MainMenu.unity (changed)
robin 2014-12-09 01:16 Rev.: 71

Bugfix von r70 war nicht korrekt. Jetzt funktioniert es richtig (afaik).

0 lines of code changed in 1 file:

  • Assets/Levels: MainMenu.unity (changed)
robin 2014-11-27 00:03 Rev.: 70

Bugfix: Breite der GUI rechts unten wurde inkorrekter weise gecached.
Alles nun im Textformat statt binär.
8x Anti Aliasing

0 lines of code changed in 4 files:

  • Assets/Levels: FontDemo.unity (changed), GameOver.unity (changed), MainMenu.unity (changed), TestLevel.unity (changed)
robin 2014-06-15 20:41 Rev.: 67

ActionButton: Health.
GameOver Screen.
Waffen.
Menschen können nun schießen.
Balancing.
Android Nexus 7 Support.
Etnfernen von unnötigen Generics.

0 lines of code changed in 3 files:

  • Assets/Levels: FontDemo.unity (changed), GameOver.unity (new), TestLevel.unity (changed)
robin 2014-05-05 04:34 Rev.: 60

Klasse Inputs die Buttons überwacht

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-12-19 01:30 Rev.: 58

Aus irgendeinem Grund hatte ich den Autounfall ausgeschaltet. Wieder eingeschaltet.

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-12-18 19:35 Rev.: 53

Font jetzt mit Umlauten.
FontDemo jetzt mit Benutzereingabe.

0 lines of code changed in 1 file:

  • Assets/Levels: FontDemo.unity (changed)
robin 2013-12-18 05:44 Rev.: 49

Buttons,
Hauptmenü, Pausenmenü,
Omnomnom Sound

0 lines of code changed in 3 files:

  • Assets/Levels: FontDemo.unity (changed), MainMenu.unity (new), TestLevel.unity (changed)
robin 2013-12-15 23:26 Rev.: 46

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-12-15 23:01 Rev.: 45

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-12-15 02:29 Rev.: 44

Horizont

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-12-15 01:54 Rev.: 43

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-12-15 00:01 Rev.: 41

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-12-14 22:39 Rev.: 39

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-11-29 11:44 Rev.: 36

Demo zum Testen der Schriftart.

0 lines of code changed in 1 file:

  • Assets/Levels: FontDemo.unity (new)
robin 2013-11-14 01:39 Rev.: 30

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-11-14 01:34 Rev.: 29

Zombiegeräusche eingebaut.
Feuerschaden, Tod des Spielers.
Steering Behaviors: Arrive, Wander, Offset Pursuit

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-11-13 00:17 Rev.: 26

Offset Pursuit (not working yet)

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-11-12 22:32 Rev.: 25

Autounfall & Feuer bei Kreuzung.
eigene Font implementiert.
GUI: Lebensbalken & Anzahl Gehirne

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-11-12 00:08 Rev.: 23

Spawnen von Einheiten zufällig häufig, an zufälligen Positionen.

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-11-06 03:27 Rev.: 19

Straßenkreuzung, Spawn-Punkte

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-11-06 01:33 Rev.: 15

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-11-05 23:47 Rev.: 13

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-11-05 18:08 Rev.: 12

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-10-09 22:38 Rev.: 11

weitere Dummy-Objekte in Test-Szene eingefügt

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-10-09 17:11 Rev.: 10

Texturen eingebaut, Perspektivenwechsel

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-10-08 23:03 Rev.: 8

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-10-08 19:09 Rev.: 7

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (changed)
robin 2013-10-08 19:07 Rev.: 6

TestLevel erstellt

0 lines of code changed in 1 file:

  • Assets/Levels: TestLevel.unity (new)
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