Directory Assets/Resources/Prefabs/

Total Files:
3
Deleted Files:
5
Lines of Code:
0

[root]/Assets/Resources/Prefabs
                directory in repo Blocks (2 files, 0 lines)
                directory in repo Entities (3 files, 0 lines)
                directory in repo Horizont (2 files, 0 lines)

Developers

Author Changes Lines of Code Lines per Change
robin 22 (100.0%) 0 (-) 0.0

Most Recent Commits

robin 2014-11-27 00:03 Rev.: 70

Bugfix: Breite der GUI rechts unten wurde inkorrekter weise gecached.
Alles nun im Textformat statt binär.
8x Anti Aliasing

0 lines of code changed in 4 files:

  • Assets/Resources/Prefabs: Haus.prefab (new), PlayerTrigger.prefab (changed), Wall.prefab (changed)
robin 2013-12-15 23:01 Rev.: 45

0 lines of code changed in 6 files:

  • Assets/Resources/Prefabs: Human_Normal.prefab (del), Human_Pistole.prefab (del), Human_Shotgun.prefab (del), Player.prefab (del), PlayerTrigger.prefab (new), Zombie_Normal.prefab (del)
robin 2013-11-14 01:34 Rev.: 29

Zombiegeräusche eingebaut.
Feuerschaden, Tod des Spielers.
Steering Behaviors: Arrive, Wander, Offset Pursuit

0 lines of code changed in 8 files:

  • Assets/Resources/Prefabs: Human_Normal.prefab (changed), Human_Pistole.prefab (changed), Human_Shotgun.prefab (changed), Wall.prefab (new)
robin 2013-11-13 00:17 Rev.: 26

Offset Pursuit (not working yet)

0 lines of code changed in 2 files:

  • Assets/Resources/Prefabs: Zombie_Normal.prefab (changed)
robin 2013-11-12 22:32 Rev.: 25

Autounfall & Feuer bei Kreuzung.
eigene Font implementiert.
GUI: Lebensbalken & Anzahl Gehirne

0 lines of code changed in 2 files:

  • Assets/Resources/Prefabs: Player.prefab (new)
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