[root]/Assets/Scripts/Entity
Abstract
(6 files, 1331 lines)
Move
(1 files, 179 lines)
System
(8 files, 1112 lines)
Concrete
(6 files, 403 lines)
GameObjects
(7 files, 251 lines)
States
(5 files, 277 lines)
Weapons
(3 files, 108 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
robin | 12 (100.0%) | 341 (100.0%) | 28.4 |
GUI Scale
18 lines of code changed in 1 file:
New Features: Credits, Highscores.
Bugfix: Pausenzeit.
Upgrade: Unity 5.3.1f1, New Font Characters.
18 lines of code changed in 1 file:
ActionButton: Health.
GameOver Screen.
Waffen.
Menschen können nun schießen.
Balancing.
Android Nexus 7 Support.
Etnfernen von unnötigen Generics.
3 lines of code changed in 1 file:
1 lines of code changed in 1 file:
PlayerGUI nur zeichnen wenn Spiel nicht pausiert.
Utility.DrawRectangle optimiert.
11 lines of code changed in 1 file:
Buttons,
Hauptmenü, Pausenmenü,
Omnomnom Sound
12 lines of code changed in 1 file:
Glyphs: float -> double
GButton aussehen und ausmaße
9 lines of code changed in 1 file:
Zombiegeräusche eingebaut.
Feuerschaden, Tod des Spielers.
Steering Behaviors: Arrive, Wander, Offset Pursuit
48 lines of code changed in 1 file:
Autounfall & Feuer bei Kreuzung.
eigene Font implementiert.
GUI: Lebensbalken & Anzahl Gehirne
2 lines of code changed in 1 file:
219 lines of code changed in 3 files: