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robin
2013-10-09 22:38
#7
Rev.: 11
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8 lines of code changed in 9 files:
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Assets/Levels:
TestLevel.unity (changed)
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Assets/Ressources/Materials:
Human.mat (new 1),
Human_Pistole.mat (new 1),
Human_Shotgun.mat (new 1),
Wall.mat (new 1),
Zombie_Normal.mat (new 1)
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Assets/Scripts:
PlayerCamera.cs (+1 -1),
PlayerInput.cs (+2 -2)
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ProjectSettings:
EditorBuildSettings.asset (changed)
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robin
2013-10-09 17:11
#6
Rev.: 10
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0 lines of code changed in 4 files:
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Assets/Levels:
TestLevel.unity (changed)
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Assets/Ressources/Materials:
Haus.mat (new),
Street.mat (new),
Zombie_Hat.mat (new)
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robin
2013-10-08 23:24
#5
Rev.: 9
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0 lines of code changed in 8 files:
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Assets/Ressources/Textures:
haus.png (new),
human.png (new),
human_pistole.png (new),
human_shotgun.png (new),
street.png (new),
wall.png (new),
zombie.png (new),
zombie_hat.png (new)
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robin
2013-10-08 23:03
#4
Rev.: 8
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37 lines of code changed in 6 files:
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Assets/Levels:
TestLevel.unity (changed)
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Assets/Ressources/Materials:
Black.mat (new),
Green.mat (new)
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Assets/Scripts:
PlayerCamera.cs (new 19),
PlayerInput.cs (new 18)
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ProjectSettings:
TagManager.asset (changed)
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robin
2013-10-08 19:09
#3
Rev.: 7
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0 lines of code changed in 2 files:
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Assets/Levels:
TestLevel.unity (changed)
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Assets/Ressources/Materials:
White.mat (new)
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robin
2013-10-08 19:07
#2
Rev.: 6
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0 lines of code changed in 1 file:
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Assets/Levels:
TestLevel.unity (new)
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robin
2013-10-08 14:31
#1
Rev.: 1
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0 lines of code changed in 12 files:
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ProjectSettings:
AudioManager.asset (new),
DynamicsManager.asset (new),
EditorBuildSettings.asset (new),
EditorSettings.asset (new),
GraphicsSettings.asset (new),
InputManager.asset (new),
NavMeshLayers.asset (new),
NetworkManager.asset (new),
ProjectSettings.asset (new),
QualitySettings.asset (new),
TagManager.asset (new),
TimeManager.asset (new)