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robin
2014-06-15 22:03
#7
Rev.: 68
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123 lines of code changed in 3 files:
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user.keystore (new)
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Assets/Scripts:
PlayerObject.cs (+123 -123)
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ProjectSettings:
ProjectSettings.asset (changed)
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robin
2014-06-15 20:41
#6
Rev.: 67
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755 lines of code changed in 43 files:
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Assets/Levels:
FontDemo.unity (changed),
GameOver.unity (new),
TestLevel.unity (changed)
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Assets/Resources/Prefabs/Entities:
Human_Pistole.prefab (del),
Human_Shotgun.prefab (del),
Zombie_Normal.prefab (changed)
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Assets/Resources/Sounds:
schuss.mp3 (changed)
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Assets/Resources/Textures/buttons:
actionbutton_health.png (new)
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Assets/Scripts:
LevelScript.cs (+2 -2),
PlayerHumanTrigger.cs (+11 -5),
PlayerObject.cs (+27 -12),
PlayerTrigger.cs (+31 -2)
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Assets/Scripts/Entity:
Utility.cs (+3 -2)
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Assets/Scripts/Entity/Abstract:
Entity.cs (+10 -4),
GeneralObject.cs (+24 -11),
ImmovableEntity.cs (+2 -2),
MovableEntity.cs (+7 -7),
Projektile.cs (+2 -2)
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Assets/Scripts/Entity/Abstract/Move:
MLeftRight.cs (+1 -1)
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Assets/Scripts/Entity/Abstract/System:
MessageDispatcher.cs (+2 -1),
StateMachine.cs (+4 -4),
SteeringBehaviors.cs (+13 -12)
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Assets/Scripts/Entity/Concrete:
Horizont.cs (+6),
Human.cs (+13 -7),
PBullet.cs (+1 -1),
Zombie.cs (+51 -27)
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Assets/Scripts/Entity/States:
SHumanAim.cs (new 85),
SHumanFlee.cs (+11 -4),
SHumanFleeArmed.cs (new 49),
SHumanFleeSlow.cs (+18 -3),
SHumanWander.cs (+16 -5)
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Assets/Scripts/Entity/Weapons:
WeaponPistole.cs (new 44),
WeaponShotgun.cs (new 25),
Weapons.cs (new 39)
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Assets/Scripts/GUI:
GameOver.cs (new 132),
MainMenu.cs (+4 -5),
Pause.cs (+7 -6),
PlayerGUI.cs (+13 -2)
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Assets/Scripts/Glyph:
GActionButton.cs (+102 -102)
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ProjectSettings:
DynamicsManager.asset (changed),
EditorBuildSettings.asset (changed),
InputManager.asset (changed),
ProjectSettings.asset (changed)
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robin
2014-06-15 06:02
#5
Rev.: 66
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0 lines of code changed in 1 file:
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Assets/Resources/Sounds:
schuss.mp3 (new)
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robin
2014-06-14 09:54
#4
Rev.: 65
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350 lines of code changed in 11 files:
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Assets/Scripts:
PlayerObject.cs (+19 -6)
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Assets/Scripts/Entity/Abstract:
Entity.cs (+2 -2),
MovableEntity.cs (+21 -5)
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Assets/Scripts/Entity/Abstract/System:
Observer.cs (new 71)
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Assets/Scripts/Entity/Concrete:
Zombie.cs (+1 -2)
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Assets/Scripts/Entity/GameObjects:
Block.cs (+1 -1)
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Assets/Scripts/GUI:
PlayerGUI.cs (+92 -86)
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Assets/Scripts/Glyph:
GActionButton.cs (new 102),
GButton.cs (+3 -7),
GInteger.cs (+38 -21)
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ProjectSettings:
InputManager.asset (changed)
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robin
2014-06-13 13:29
#3
Rev.: 64
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86 lines of code changed in 1 file:
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Assets/Scripts/GUI:
PlayerGUI.cs (+86 -81)
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robin
2014-06-13 13:16
#2
Rev.: 63
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3 lines of code changed in 1 file:
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Assets/Scripts/GUI:
PlayerGUI.cs (+3 -1)
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robin
2014-06-13 13:10
#1
Rev.: 62
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0 lines of code changed in 1 file:
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Assets/Resources/Textures/buttons:
actionbutton_druckwelle.png (new)