1318 lines of code changed in 44 files:
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Assets/Levels:
Credits.unity (new 169),
FontDemo.unity (changed),
GameOver.unity (changed),
Highscores.unity (new 169),
MainMenu.unity (changed)
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Assets/Resources/Textures:
Font.png (changed),
avatar.png (new)
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Assets/Scripts:
PlayerObject.cs (+3 -4)
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Assets/Scripts/Entity:
Utility.cs (+18)
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Assets/Scripts/Entity/Abstract:
GeneralObject.cs (+19 -19),
MovableEntity.cs (+7 -7),
Projektile.cs (+5 -5)
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Assets/Scripts/Entity/Abstract/System:
State.cs (+8 -1),
StateMachine.cs (+3 -3),
SteeringBehaviors.cs (+10 -10)
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Assets/Scripts/Entity/Concrete:
Human.cs (+3 -3),
PlayerCollider.cs (+1 -1),
Zombie.cs (+2 -2)
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Assets/Scripts/Entity/GameObjects:
Wall.cs (+1 -1)
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Assets/Scripts/GUI:
Credits.cs (new 132),
FontDemo.cs (+1 -1),
GameOver.cs (+33 -49),
Highscores.cs (new 97),
HighscoresMenu.cs (new 125),
MainMenu.cs (+64 -16),
Pause.cs (+20 -3)
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Assets/Scripts/Glyph:
GBordered.cs (+11 -1),
GButton.cs (+23 -5),
GConcat.cs (+69 -18),
GFilled.cs (+13 -1),
GImage.cs (+14 -9),
GString.cs (+12 -6),
GVConcat.cs (new 76),
WhiteboaRdCL.cs (+44 -13)
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ProjectSettings:
ClusterInputManager.asset (new 6),
EditorBuildSettings.asset (changed),
EditorSettings.asset (changed),
GraphicsSettings.asset (changed),
NavMeshAreas.asset (new 133),
ProjectSettings.asset (changed),
ProjectVersion.txt (new 2),
QualitySettings.asset (changed),
UnityAdsSettings.asset (new 11),
UnityConnectSettings.asset (new 14)